Controls (with controller support):
A+D to move
Space to jump
Shift to dash
E to wall jump
C to place checkpoint if your crystal bar is full.

Note: wall jump may be a bit weird on the web build I'm sorry.

About:
This was made for MiniJam63 with the future theme and limitation of a set color palette. I wanted to go for a narrative where you're a nature spirit finding a place to rest but being woken up by your new found resting place being destroyed in the future when you wake up. I ran out of time so it had no dialogue.

Serves me right for having ambition,

Enjoy.

Download

Download
LostSpirit WindowsBuild.zip 23 MB

Comments

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seems nice but got stuck at wall jump section 

[Honest Thoughts & Review]

Firstly,  the first moment I loaded the game; I really liked the music! The options to tweak the volume of the music and sounds on the menu screen is a very nice touch. The transition to the first level is very nicely animated. I also like the presentation of the visuals. I definitely feel there needs to a little more information to show the Player what is the end goal. I got confused on whether or not the flower was just decoration. I really like the camera movement in this game. It's a very nice addition having the camera change viewpoints. The sound effects for collecting gems is very nice to listen to. The idea of not having too many gems close to each other was also a nice design choice in order to prevent ears being attacked by the same sound. Each level upscales in a fair difficulty level. I definitely appreciate that too. There is one level that I'm currently stuck on. I'm not really sure where I'm supposed to go. I feel that this is the fault of the camera not displaying what I need to be able to see. I'm not sure what Level Number it is. I'm just sure that I'm stuck on this level. Overall, great presentation, great attention to detail, definitely needs a few things ironed out. However, I really enjoyed it! Thank you for making this game! :)